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uploadedmods ([personal profile] uploadedmods) wrote in [community profile] uploadedmeme2018-08-18 12:01 am
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Test Drive


TEST DRIVE 001


-TDM threads can be considered game canon if players involved agree & if it suits any roles you may decide to choose for the current plot.
-Any reserving player that does not submit an app by Saturday morning will be subject to challenging applicants.
-Participation in the Test Drive is worth a flat 10 points per month rather than per thread, and you must have a minimum of 5 comments in that month to qualify for it.
-This TDM is good for the duration of the Mist setting. A new TDM will go up before the next setting.

The NETWORK for this setting is a voice-only walkie talkie system that can be used to communicate between all locations. The default channel will be open to all walkie talkies, but characters can change to an unused channel for private conversation.
of note: There seems to be something strange about these walkie talkies, in that there is no static. The quality is disturbingly crystal clear, like the person you're speaking to is right next to you instead of miles away.

CONTENT WARNING: Some prompts contain gore, character death, and substance abuse.

Reserves will open on Saturday, September 8 until Saturday, September 15
Applications will open Saturday, September 15 until Saturday, September 22


General Prompts



The lights above you are a blindingly, pristine white. The walls around you curve up into the ceiling like the inside of an MRI machine. Your hands, feet, and midsection are strapped to a clinical table, and minutes seem to tick by, with no clear course for escape presenting itself to you.

The curved white space above you flickers with color, and a perfect square like a television screen expands before your eyes. It pans over what appears to be a town, something small and simply populated.

“Hello, and welcome to your first setting,” a neutrally cadenced feminine sounding voice begins, riding the line between human and machine. As she speaks, captions of the text type themselves in neat and perfect Arial font. “The location is loosely based off Bridgton, Maine, United States of America, Earth. The year is 2007. You have been selected to participate. Obedience ensures an enjoyable and immersive experience for our audience. If you have been granted a role, instructions will follow. Do not talk about the role. Do not attempt disobedience. If you have not been granted a role, your objective for this round is simple: survive.”

After that, the shackles may release promptly and allow your character to roam free. Or perhaps not — perhaps they've been given a role to play, and if so, further instructions will play out upon the screen. Once suitably briefed, characters will be released to their own devices. Beware the mist.

CHECK OUT THE CURRENT SETTING PAGE FOR DETAILS ABOUT THE LOCATION.

learn from the mistakes of others


A pair of unperturbed mall inhabitants decide to chance the mist. They're the first of a handful to trickle out the front doors, and they seem to get by just fine. About a minute ticks by, and they disappear completely into the dense fog that presses in from every direction. It's so anticlimactic that for a moment it almost seems stupid to feel uncomfortable by the sight of it.

Until precisely one half of a body is hurled abruptly and with great force from an indeterminate point in the obscurity. It's not a top half or a bottom half; no, it's a cleanly sliced left half, head to toe as though a neat line were cut down the middle. It slams into the transparent glass doors and crumples before them, still and obviously unmoving, slowly leaking.

After a few seconds, a dark tendril of something reaches out, curls around the jutting left ankle, and drags it with painstaking slowness back into the fog.

At least the rest of them probably made it, right?

Right?

Hopefully you weren't one of the others to follow their lead. If you were, that dark shape seems to be closing in awfully quick.

eff this, let's bounce


A pair of car keys can be found discarded or perhaps dropped in their owners' haste. Braving the mist when it's at its lightest and pressing the key fob will cause a car to beep politely, flashing lights to indicate its location in the fog. Take anyone willing to go with you and pile in. Try to get the hell out of dodge!

An excellent idea....

Within five miles of the car's journey the battery will die and the engine will stall. Consider yourselves effectively stranded and with no one but yourselves to blame. Perhaps help will come if you wait long enough? Hours, surely no more than a few days... Maybe you should consider braving the fog to get back? Five miles can feel like a hundred in conditions like these.

Either way, it seems like you're trapped in the car for about as long as R. Kelly got trapped in the closet during that one unfortunate CD.

radio chatter


Characters in the library and the church will be able to communicate via walkie talkie radio chatter immediately! Characters in the mall will not have this ability until later in the month, so any network style threads with a mall character will take place during Week Two of the October plot or later, after most people have already been fully introduced to the setting and given time to adapt.

Roles

Employee of the Month (Multiple)

Some characters will be printed wearing a designated kiosk uniform, their name sloppily stickered in slightly crooked letters onto a Dippin' Dots badge, or whatever store they may happen to be assigned to. The cool voice that introduces them to the mist will carry on to tell them that they'll be playing employee # _____ in this month's immersive experience. Their motivations and objectives are simple: go to work.

Except the role seems to be bugged, because they can never not go to work. If they leave the five or six foot radius of their designated post they'll begin to experience consequences, which worsen in severity based on distance and duration. The role doesn't end at mall closing, it doesn't end on Saturdays, it simply doesn't end. Hopefully next month's code push will have a bug fix; we apologize for the inconvenience.

(If choosing to keep these threads as game canon, the role will wear off within the first in-game week)

Aggravated Assault

Congratulations, participant! You will be playing the role of a CONVICTED FELON having recently been released on parole. Your motivation for this month's immersive experience is frustration. Having undergone hard time, you'll find that we have increased your aggression and temper characteristics, and lowered your inhibitions. Your objective is to find and begin an altercation with Snuff the Rooster, who will be playing the role of the person who turned you in, NARK. Your altercation must take place in a public space with witnesses, and may not stop until Snuff the Rooster is unconscious, evicted from the mall, or someone intervenes.

Thank you for your participation!

Consequences for not completing the objective in this role can be moderate to severe.

Snuff the Rooster

Congratulations, participant! You will be playing the role of NARK. Formerly a close friend and ally of CONVICTED FELON from Aggravated Assault, you were quick to roll on them during police questioning in exchange for your freedom. Your motivation is to turn over a new leaf, and get your shit together. Your objective is to survive the altercation.

Thank you for your participation!

The Lovers (Duo Role)


Congratulations, participant! You will be playing one half of a partnership role! Please seek out (character 2). Your motivation this round is love, and the need to protect your partner from threats both inside and outside of the mall. Your objectives is to greet your lover with a kiss and place them above all others. Do not act like strangers.
Consequences for not completing the objective in this role or failing to present a convincing couple can be mild to moderate.

Pathological

Congratulations, participant! You will be playing a background character in our current setting. Your motivation is to tell lies; at least one third of what you say must be unarguably untrue. Your objective is to keep these lies from being discovered as false.
Consequences for not complying with this role can vary from mild to severe, with the compulsion to tell larger and larger lies growing as time goes on.

Scared Speechless

Congratulations, participant! You will be playing a background character in our current setting. You may choose one person, stranger or otherwise. This is the only person you may communicate with, either verbally or through writing.
Consequences for not complying with this role are severe.

Glitches


potency error

Someone seems to have miscalculated the relative strength of intoxicants; all inhibition-altering substances seem to have been cranked up to eleven. One shot has the strength of three, though the taste seems to stay exactly the same. One or two drinks will quickly creep up on you. One of the joints found discarded in the bathroom trashcans will easily green you out. God forbid you've got anything stronger.

greatest movie of all time

Settling in to the relatively nice theater found at the far end of the mall is a decent way to make the time go by. The projectors are automated, and there are six different theaters that show flicks at scheduled times.

Except that every single one of them is showing Spider-Man 3. Every single one, every single showing, no matter what is advertised, becomes Spider-Man 3. That's how you know this is a horror game. Hope you didn't wander in by mistake because the doors will shut behind you and leave you to watch the entire showing. Please keep your feet off of the seats.

please replace toner cartridge

It seems there was an error in printing someone this first time around; everything came through but the visuals somehow. Your character is flesh and blood, fully formed, wearing tangible clothes even, but are completely invisible. Donning additional clothing causes it to clip out and then promptly disappear. Taking clothes off will cause them to reappear. Hopefully this gets fixed in the next lite patch.

(If choosing to keep these threads as game canon, the glitch will wear off within the first in-game week)

code bases by tricklet
yorozuya: (pic#9293732)

[personal profile] yorozuya 2018-08-19 04:35 pm (UTC)(link)
That voice... The phantom stench of mayonnaise reaches his nostrils, and the albino has to reach up and press the back of his hand to his nose and mouth. His brows furrows as he uses every ounce of control left in his inebriated soul to swallow the rise of another wave of bile. His eyes close and when he opens then once more...

It is not the visage of a mayo-guzzling tax-thief he's met with - but a much cooler character design with a similar voice. A real ᴘᴀʀᴛʏ ʙᴏʏ...

With puke-covered shoes now.

Gintoki pulls his hand from his mouth and offers a glance to the hand on his shoulder.

"Too much fun? Nah, nah... no such thing. How 'bout. How 'bout you try some an' then tell me. Then you tell me it's too much, huh?"

He reels backwards in an attempt to straighten his posture before pointing down the way he came.

"The booze outlet is that way. That way. C'mon."

And without paying much mind to the puke-shoes, Gintoki is already attempting to coerce this stranger back the way he had come. In fact, the albino seems like he's completely blocked The Pukening from his memory.
vengaboy: (that makes us come alive)

[personal profile] vengaboy 2018-08-20 02:22 am (UTC)(link)
You know, letting some strange drunk guy lead you around the dark empty corners of a big mall with nobody else in sight is kind of a stupid, reckless, outright dangerous thing to do.

So of course Masamune is totally down for this.

Hey, listen. It's a novelty for him to meet people who have no idea who he is. People without the compulsion to cower or suck up to him on first impression. People who have the gall to barf right at his feet and bully him into being a drinking partner immediately after. Everything about this is so absurd it almost doesn't feel real, but as long as it really is happening he might as well make the most of the experience, right? It beats moping around on his own, even if that is his favourite pastime between campaigns.

He breaks into a wide grin and smacks Gintoki's back, allowing himself to be led along. "Alright, already. I've been looking for someone who could show me a good time around here. You'd better not disappoint me now."

Yep, just going to... keep the shoes on for now. A bile-booze cocktail isn't half as bad as stepping in horse shit, which he has also suffered through. Several times.
yorozuya: (pic#9293773)

[personal profile] yorozuya 2018-08-22 01:48 am (UTC)(link)
Crisis averted... and immediately forgotten, apparently. The albino would probably remember that this guy was a good sport, if nothing else.

The slap to his back causes Gintoki to stumble and then overcorrect himself. He pauses, squinting as he successfully fights back another wave of nausea. Once he has proven the victor in this pressing battle of gut and drunken stubbornness - he returns the other's smile.

"Yeah, see? That's... that's the right idea. When your stuck ya might as well find something to call your own. Ain't no use givin in to doom and gloom-"

The samurai leads the other back to the liquor store, which truly is a little worse for wear. An overturned shelf and broken bottles signify a confrontation much more dire than a simple albino booze rat popping bottles. To the trained eye, small splatters of blood are even visible...

And yet Gintoki pays them not a single mind. Instead he waltzes over to the counter and pulls an opened bottle of Junmai Ginjo that he'd clearly hidden from view.

"Here, here. It's sake but... creeps up on ya fast, ya know." Gintoki gives an idle shake of the bottle as he offers it for the other.
vengaboy: (Default)

[personal profile] vengaboy 2018-08-24 12:00 pm (UTC)(link)
Of course the first thing that catches his eye is the mess. And the first thing that catches his nose is the stench from all those broken bottles. A man could probably get a little sloshed from the fumes alone! It does strike Masamune as curious. This guy's pretty far gone, but probably not enough to stumble around knocking entire shelves over. A drunken brawl...? Hmm.

Whatever. As long as he doesn't try to start shit with him.

"Sounds almost like a challenge. So what are you waiting for? Let's see if it lives up to the hype."

He makes no move to take the bottle despite his clear interest. Obviously Gintoki knows to pour it for him, right? Right??
yorozuya: (pic#9293773)

Gently switches to brackets... Hope that's okay!

[personal profile] yorozuya 2018-08-28 11:55 pm (UTC)(link)
[Listen, he didn't start shit with the last guy either...! Or rather, he hadn't intended for it to become a damn brawl through the liquor store. All he wanted was for someone to walk in and steal the first bottle for him. Was that really so much to ask for? Tch. People these days...

Speaking of, the look on this guy's face confirms that he was more a stickler for custom than Gintoki cared about. They were in an abandoned mall in America... but this guy wanted to keep with the formal sake pour, huh? Customs were such a pain... When you drink alone no one judges you for pouring your own damn booze.

Nevertheless, Gintoki returns to behind the counter to dig up some sort of container he can pour some sake into. After a bit of rummaging, he finds a set of shot glasses with some sports logo on it. He busts open the package and pilfers two of them, setting them on the counter before he pours one for Masamune. Then he pushes the glass and the bottle to the other.]


Right, right... pardon. When you been drinkin' alone in a mall, you forget 'bout polite society, y'know? [And... he definitely punctuates that with a hiccup. A hiccup that causes him to put a hand to his mouth, fear gripping his chest that he might puke again.

...

Luckily, it was a false alarm. This time, anyway.]